Skip to content

Chapter 9

Introduction to Vectors

Geometric vectors and the Triangle Law, using vectors to prove classic geometry results, position vectors, and two-dimensional (column) vector notation.

Chapter progress β€” 0/9 concepts0%

Try it yourself

πŸ”¬ Vector Addition

Best on a larger screen

Build vectors on a grid, change their length and angle, and add them together to see the resultant.

Try this: Drag vectors onto the grid from the tray, then drag their tips to change magnitude and direction.

Look for: Turn on "Sum" and see how the resultant vector is the same whichever order you add the vectors in.

Simulation by PhET Interactive Simulations, University of Colorado Boulder β€” licensed CC BY-NC. View on phet.colorado.edu β†—

← Back to B-Level